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Dear candidates you will find MCQ questions of Software Design Modeling (SDM) here. Learn these questions and prepare yourself for coming examinations and interviews. You can check the right answer of any question by clicking on any option or by clicking view answer button.

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Mr. Dubey • 51.17K Points
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Q. 121) What happens in a Call/Return pattern?

(A) a calling operation in the calling object sends a message to an operation (a.k.a. method) in the called object.
(B) a calling operation in the calling object invokes an operation (a.k.a. method) in the called object.
(C) the calling object waits for a response from the called object.
(D) the calling object does not wait for a response from the called object.
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Mr. Dubey • 51.17K Points
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Q. 122) When designing an entity class as a relational
table, which of the following is
NOT true?

(A) the relational table has multiple primary keys.
(B) the relational table has multiple foreign keys.
(C) the relational table has a primary key.
(D) the relational table has a concatenated primary key.
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Mr. Dubey • 51.17K Points
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Q. 123) With a Negotiation pattern, which of the following is NOT true?

(A) the client agent can propose a service.
(B) the service agent can offer a service in response to a client agent proposal.
(C) the client agent can request a service.
(D) the service agent can offer a service in response to a client agent request.
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Mr. Dubey • 51.17K Points
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Q. 124) Yellow pages brokering is useful when a service requester:

(A) needs to discover the location of the service
(B) knows the type of service required but not the specific service
(C) knows the specific service required but not the type of service
(D) needs to discover the broker
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Mr. Dubey • 51.17K Points
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Q. 125) What is the difference between an active object and a passive object?

(A) an active object controls a passive object.
(B) an active object does not have a thread of control; a passive object has a thread of control.
(C) an active object executes in a distributed system; a passive object executes in a centralized system.
(D) an active object has a thread of control; a passive object does not have a thread of control
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Mr. Dubey • 51.17K Points
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Q. 126) ________  can model the behavior of an individual object.

(A) class
(B) use case??
(C) state machine??
(D) activity??
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Mr. Dubey • 51.17K Points
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Q. 127) A ______ is a behaviour that specifies the sequence of states, an object goes through during its life time in reponse to an events.

(A) class
(B) state machine??
(C) use case??
(D) activity??
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Mr. Dubey • 51.17K Points
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Q. 128) A ________   is a condition during the life of an object during which it satisfies performs some activity or waits for some event

(A) class
(B) state
(C) actor
(D) component
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Mr. Dubey • 51.17K Points
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Q. 129) A ________  is a relationship between two states indicating that an object in the first s will enter the second state

(A) transition
(B) state
(C) association??
(D) generalization
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Mr. Dubey • 51.17K Points
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Q. 130) A state that has substates, that is nested states, is called ________

(A) composite state??
(B) history state??
(C) target state??
(D) source state??
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