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Computer Graphics MCQs | Page - 20
Dear candidates you will find MCQ questions of Computer Graphics here. Learn these questions and prepare yourself for coming examinations and interviews. You can check the right answer of any question by clicking on any option or by clicking view answer button.
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Q. 191) Following are coordinates of clipping window : Lower Left Corner (20,20) and Upper Right Corner (200,200). A line has end coordinates as (25,50) and (175,190). The given line segment is ___________. Use Cohen – Sutherland Outcode Algorithm.
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Q. 192) A clipping window has coordinates as A(50,10), B(80,10), C(80,40), D(50,40). A line segment has end coordinates (40,15) and (75,45). What will be the end points of clipped line? Use Cohen – Sutherland Outcode Algorithm.
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Q. 193) A clipping window has coordinates as A (50, 10), B (80, 10), C (80, 40), D (50, 40). A line segment has end coordinates (70, 20) and (1, 10). What will be the end points of clipped line? Use Cohen – Sutherland Outcode Algorithm.
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Q. 194) Clip a line starting from (-13, 5) and ending at (17, 11) against the window having lower left corner at (-8, -4) and upper right corner at ( 12,8). What will be the end points of clipped line? Use Cohen – Sutherland Outcode Algorithm.
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Q. 195) Following are coordinates of clipping window : Lower Left Corner (20,20) and Upper Right Corner (200,200). A line has end coordinates as (5,50) and (15,150). The given line segment is ___________. Use Cohen – Sutherland Outcode Algorithm.
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Q. 196) Following are coordinates of clipping window : Lower Left Corner (20,20) and Upper Right Corner (200,200). A line has end coordinates as (0,10) and (250,15). The given line segment is ___________. Use Cohen – Sutherland Outcode Algorithm.
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Q. 197) A rectangular clipping window whose lower left corner is at (-3,1) and upper right corner is at (2,6). If line segment has end coordinates (-4,2) and (-1,7). What will the end coordinates of clipped line (use Cohen – Sutherland Outcode Algorithm)
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Q. 198) In normalization transformation for window to viewport, window is lower left corner (1,1) and upper right corner at (3,5) to a view point with lower left corner at (0,0) and upper right corner at(1/2,1/2) .Scaling factor Sx =
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Q. 199) In normalization transformation for window to viewport, window is lower left corner (1,1) and upper right corner at (3,5) to a view point with lower left corner at (0,0) and upper right corner at(1/2,1/2) .Scaling factor Sy =
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Q. 200) In normalization transformation for window to viewport, window is lower left corner (1,1) and upper right corner at (3,5) to a view point with lower left corner at (0,0) and upper right corner at(1/2,1/2) .Scaling factors Sx =___ & Sy =___
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